UnitDirection¶
Type: | Vector<float> |
---|---|
Range: | [v_1, …, v_3] |
Default: | [0.0, 0.0, 1.0] |
Appearance: | simple |
Defines the UnitDirection
of the AxisOfRevolution in the plane. The UnitDirection
must not have a component distinct from 0.
Type: | Vector<float> |
---|---|
Range: | [v_1, …, v_3] |
Default: | [0.0, 0.0, 1.0] |
Appearance: | simple |
Defines the UnitDirection
of the AxisOfRevolution in the plane. The UnitDirection
must not have a component distinct from 0.